

MAP 11: Blinskaya Exclusion Zone - Third hub. Lavish mansion with many nosferati, and some NKVD on the outskirts Nosferati country house out of harms way in continental Europe. Quaint western town, where things go horribly wrong. Includes a nosferati area and connects to map 10 Claustrophobic crypt complex all in 3's and with many puzzles and crushers. Some Caleb snipers in the surrounding areas.

#Latest hexen mods full#
90% underwater sewer map full of crocodiles. A destroyed version of Berlin Church (and surrounding area) connects back to Map 1 Mausoleum complex Full of spiders and wraiths. Most maps designed to be wand-started for more challenging one-off missionsĪlthough not set in WW2, each hub has access to WW2 technology through a map, allowing players to replenish ammunition at some stage during each hub. Realistic weapon magazine sizes and reload animations. Tested on Zdoom and GZdoom with dynamic lights. Voice acting is much less frequent than Blood or Realms of the Haunting. Many scripted events and cross-map triggers, including a massive battle with ~20 tanks, buildings being destroyed, and multiple polyobject crushers with player-controlled timing.Ĭustom voice acting for Bosses and the player.
#Latest hexen mods mod#
Some taken from real life images.Īll Hexen weapons and items retained, mod is about the combination of traditional Hexen items and firearms.įull difficulty and class support, 4 player starts for co op play.įast paced gameplay, more emphasis on dangerous combats than puzzle solving, but still with some traditional hexen puzzles and the odd "what the hell did that switch do?" moment T-34/85s, 3 types of Cultists, faster and more powerful versions of normal Hexen enemies, 'Caleb' Winchester sniper complete with voice acting, Attack Dogs, and a few others who I wont spoil.Ĭustom Sound effects and Music for each levelĬustom Textures, many from Blood, Outlaws and Realms of the Haunting. New Weapons: Revolver, MP40, MG42, Winchester, Recharging Apotheosis, Panzerfaust, and a Scoped Mosin Nagant.Ĭustom Monsters: 4 types of spider, Nosferati, MP 40 wielding Nosferati, Crocodiles, 3 Types of Wehrmacht soldier, Panzer IIIs, Be prepared to actually use your items if you want to survive - even those discs of repulsion! It will be difficult on higher difficulty settings. Note this mod is made for seasoned Hexen players. The game also includes scripted sequences created with a language called ACS, allowing for much more complex puzzles and dramatic scenes.Runs in GZDoom or Zdoom with the hexen.wad. Other innovations in Hexen include weather effects, jumping, earth-quakes, and destructible objects such as trees and vases. Many of the puzzles in Hexen require travel back and forth between different levels. There are also portals between some of the "spoke" levels. In Hexen's hub system each episode is still made up of interconnected levels, but most of the levels are connected to a single "hub" level through portals. The hub system steps away from the traditional "single levels stringed along into episodes" system which had been carried over into the FPS genre from sidescrollers and made popular by Wolfenstein 3D. Each one has four unique weapons and different levels of speed and armor. The characters are the Fighter, the Cleric, and the Mage.

The new major changes this time around are three characters for the player to choose from and the level hub system. All of Heretic's innovations like vertical looking, flying, and the inventory system have been carried over. Like Heretic, Hexen is a fantasy game based on an enhanced DOOM engine. Three humans have managed to escape with their lives and now seek vengeance against the Serpent Rider Korax who remains in their world. While the Heretic was destroying D'Sparil, the other two Serpent Riders have come to your dimension and slaughtered everyone.
